int []check={0, 0, 0};
Acontroller c;
color []status = {color(255), color(255), color(255), color(255), color(255)};
int run = 0;
int countFrame = 0;
void setup() {
size(700, 380);
Amaker m = new Amaker (18, 10);
Aplayer p = new Aplayer (m);
Aviewer v = new Aviewer (m);
c = new Acontroller(m, v, p);
}
void draw() {
c.window();
c.button();
stroke(0);
}
class Amaker {
int w, h, tile, wide, count;
String [][] size;
String [][][] frame;
Amaker(int width_x, int height_y) {
w = width_x;
h = height_y;
tile = 0;
count = 0;
wide = 30;
size = new String [h][w];
frame = new String [100][h][w];
for (int i = 0; i<h; i++) {
for (int j = 0; j<w; j++) {
size[i][j] = "#";
}
}
}
void add_tile(int x, int y) {
size[y][x] = "0";
tile = tile+1;
}
void remove_tile(int x, int y) {
size[y][x] = "#";
tile = tile-1;
}
void remove_all_tile() {
for (int y = 0; y<h; y++) {
for (int x = 0; x<w; x++) {
size[y][x] = "#";
tile = 0;
}
}
}
void move_tile(int x1, int y1, int x2, int y2) {
if (size[y1][x1] == "0") {
size[y1][x1] = "#";
size[y2][x2] = "1";
}
}
void add_frame() {
for (int i = 0; i<h; i++) {
for (int j = 0; j<w; j++) {
frame[count][i][j] = size[i][j];
if (size[i][j] == "1") {
size[i][j] = "0";
}
}
}
count = count+1;
}
void remove_frame() {
if (count <= 0) {
count = 0;
} else {
count=count-1;
}
if (count>0) {
for (int i=0; i<h; i++) {
for (int j=0; j<w; j++) {
size[i][j]=frame[count-1][i][j];
}
}
}
}
int get_total_num_tile() {
int num = 0;
for (int y = 0; y<h; y++) {
for (int x = 0; x<w; x++) {
if (size[y][x] == "0" || size[y][x] == "1") {
num = num+1;
}
}
}
return num;
}
int get_total_num_frame() {
return count;
}
int get_width() {
return w;
}
int get_height() {
return h;
}
String [][] get_size() {
return size;
}
int get_wide() {
return wide;
}
String [][][] get_frame() {
return frame;
}
}
class Aviewer {
int w, h, wide;
String [][] size = new String [h][w];
Amaker m;
Aviewer(Amaker make) {
m = make;
w = m.get_width();
h = m.get_height();
size = m.get_size();
wide = m.get_wide();
}
void display(int x, int y) {
for (int i = 0; i<h; i++) {
for (int j = 0; j<w; j++) {
if (size[i][j] == "0" || size[i][j] == "1") {
fill(255);
} else if (size[i][j] == "#") {
fill(156, 145, 135);
}
rect(x+(j*wide), y+(i*wide), wide, wide);
}
}
}
}
class Acontroller {
int w, h, wide, x1, x2, y1, y2;
int posX = 20;
int posY = 20;
int posText = 425;
int move = 0;
String [][] size = new String [w][h];
int mode = 0;
Amaker m;
Aviewer v;
Aplayer p;
Acontroller(Amaker make, Aviewer view, Aplayer play) {
m = make;
v = view;
p = play;
w = make.get_width();
h = make.get_height();
size = m.get_size();
wide = m.get_wide();
}
void mouse_position() {
//add frame
if (positionMouseClick(575, 625, 245, 295)) {
m.add_frame();
}
//remove frame
if (positionMouseClick(575, 625, 310, 360)) {
m.remove_frame();
}
//remove tile
if (mouseButton == LEFT && positionMouseClick(575, 625, 95, 135)) {
m.remove_all_tile();
}
//play
if (mousePressed && positionMouseClick(430, 470, 330, 370) && m.get_total_num_frame() != 0) {
run = 1;
}
//stop
if (mousePressed && positionMouseClick(500, 540, 330, 370)) {
run = 0;
countFrame = 0;
}
}
void window() {
background(100);
textAlign(CENTER);
for (int y = 0; y < m.get_height(); y++) {
for (int x = 0; x < m.get_width(); x++) {
if (mousePressed && positionMouseClick(575, 625, 20, 70)) {
mode = 1;
check[0] = 1;
check[1] = 0;
check[2] = 0;
} else if (mousePressed && positionMouseClick(575, 625, 95, 135)) {
check[1] = 1;
check[0] = 0;
check[2] = 0;
} else if (mousePressed && positionMouseClick(575, 625, 150, 200)) {
check[2] = 1;
check[1] = 0;
check[0] = 0;
}
for (int i=0; i<3; i++) {
if (check[i] == 1) {
status[i] = #00FF00;
} else {
status[i] = 255;
}
}
//add tile
if (mousePressed && mouseButton == LEFT && run == 0 && check[0] ==1 && positionMouseClick(575,625,20,70)) {
m.add_tile(x, y);
}
//remove tile
else if (mousePressed && mouseButton == RIGHT && run == 0 && check[0] ==1 && positionMouseClick(575,625,95,135)) {
m.remove_tile(x, y);
}
//move tile
if (mousePressed && mouseButton == LEFT && run == 0 && check[2] ==1 && positionMouseClick(575,625,150,200)) {
if (move == 0 && size[y][x] == "0") {
x1 = x;
y1 = y;
move = 1;
}
if (move == 1) {
x2 = x;
y2 = y;
if ((abs(y2-y1) == 1 && x2 == x1) || (abs(x2-x1) == 1 && y2 == y1) && size[y][x] != "0" && size[y][x] != "1") {
m.move_tile(x1, y1, x2, y2);
move = 0;
}
}
}
}
}
if (mousePressed && positionMouseClick(380, 505, 450, 490)) {
status[3] = #00FF00;
} else status[3]= 255;
if (mousePressed && positionMouseClick(505, 630, 450, 490)) {
status[4] = #00FF00;
} else status[4]= 255;
if (run == 0) {
v.display(posX, posY);
frameRate(120);
} else {
p.play_frame(posX, posY);
frameRate(5);
}
if (mode == 0) {
textSize(30);
}
fill(0);
textSize(12);
text("add\ntile", 650, 40);
text("remove\ntile", 650, 105);
text("move\ntile", 650, 170);
text("add\nframe", 650, 265);
text("remove\nframe", 650, 330);
textSize(15);
fill(0);
text("Tile(s) : "+m.get_total_num_tile(), 60, 350);
text("Frame : "+m.get_total_num_frame(), 250, 350);
}
void button() {
noStroke();
//play
fill(255);
ellipse(450, 350, 40, 40);
fill(#00FF00);
triangle(440, 340, 440, 360, 460, 350);
//stop
fill(255);
ellipse(520, 350, 40, 40);
fill(#FF0000);
rect(510, 340, 20, 20);
fill(status[0]);
ellipse(600, 45, 50, 50); //add tile
fill(status[1]);
ellipse(600, 110, 50, 50); //remove tile
fill(status[2]);
ellipse(600, 175, 50, 50); //move tile
fill(status[3]);
ellipse(600, 270, 50, 50); //add frame
fill(status[4]);
ellipse(600, 335, 50, 50); //remove frame
fill(0);
//add tile
rect(592.5, 25, 15, 40);
rect(580, 37.5, 40, 15);
//remove tile
quad(580,100,590,90,620,120,610,130);
quad(590,130,580,120,610,90,620,100);
//move tile
triangle(585,160,595,160,585,170);
triangle(605,160,615,160,615,170);
triangle(615,180,615,190,605,190);
triangle(595,190,585,190,585,180);
stroke(5);
line(590,165,610,185);
line(610,165,590,185);
//add frame
rect(592.5, 250, 15, 40);
rect(580, 262.5, 40, 15);
//remove frame
quad(580,325,590,315,620,345,610,355);
quad(590,355,580,345,610,315,620,325);
}
}
class Aplayer {
int w, h, wide;
int posX = 215;
int posY = 75;
String [][] size = new String [w][h];
String [][][] frame = new String [100][w][h];
Amaker m;
Aplayer(Amaker make) {
m = make;
w = m.get_width();
h = m.get_height();
size = m.get_size();
wide = m.get_wide();
frame = m.get_frame();
}
void play_frame(int x, int y) {
for (int i = 0; i<h; i++) {
for (int j = 0; j<w; j++) {
if (frame[countFrame][i][j] == "0" || frame[countFrame][i][j] == "1") {
fill(255);
} else if (frame[countFrame][i][j] == "#") {
fill(156, 145, 135);
}
rect(x+(j*wide), y+(i*wide), wide, wide);
}
}
countFrame++;
countFrame = countFrame%m.get_total_num_frame();
}
}
boolean positionMouseClick(int morethanPosX, int lessthanPosX, int morethanPosY, int lessthanPosY) {
boolean check = (mouseX >= morethanPosX && mouseX <= lessthanPosX && mouseY >= morethanPosY && mouseY <= lessthanPosY);
return check;
}
void mousePressed() {
c.mouse_position();
}
วันพุธที่ 16 ธันวาคม พ.ศ. 2558
วันพุธที่ 25 พฤศจิกายน พ.ศ. 2558
Lab rasberry pi : class Student
class Student:
def __init__(self,name,ID,score):
self.name = name
self.ID = ID
self.score = score
def get_score(self):
return self.score
def display(self):
print('Name : ',self.name)
print('ID : ',self.ID)
print('Score : ',self.score)
def set_score(self):
return self.score
def setup():
stu = [Student('A',123,69),
Student('B',456,80),
Student('C',789,18),
Student('D',753,59),
Student('E',951,27)]
show_all_grade(stu)
def find_grade(stu):
if(stu.get_score()>=80):
return 'A'
elif(stu.get_score()>=70 and stu.get_score()<80):
return 'B'
elif(stu.get_score()>=60 and stu.get_score()<70):
return 'C'
elif(stu.get_score()>=50 and stu.get_score()<60):
return 'D'
else:
return 'F'
def count_grade(stu):
n = 0
i = 0
s = stu[i].get_score()
while(i<len(stu)):
if(s>=80):
n =n+1
elif(s>=70 and s<80):
n=n+1
elif(s>=60 and s<70):
n=n+1
elif(s>=50 and s<60):
n=n+1
else:
n=n+1
i=i+1
return n
def show_all_grade(stu):
i = 0
while(i<len(stu)):
stu[i].display()
print("Grade :",find_grade(stu[i]))
print()
i=i+1
setup()
def __init__(self,name,ID,score):
self.name = name
self.ID = ID
self.score = score
def get_score(self):
return self.score
def display(self):
print('Name : ',self.name)
print('ID : ',self.ID)
print('Score : ',self.score)
def set_score(self):
return self.score
def setup():
stu = [Student('A',123,69),
Student('B',456,80),
Student('C',789,18),
Student('D',753,59),
Student('E',951,27)]
show_all_grade(stu)
def find_grade(stu):
if(stu.get_score()>=80):
return 'A'
elif(stu.get_score()>=70 and stu.get_score()<80):
return 'B'
elif(stu.get_score()>=60 and stu.get_score()<70):
return 'C'
elif(stu.get_score()>=50 and stu.get_score()<60):
return 'D'
else:
return 'F'
def count_grade(stu):
n = 0
i = 0
s = stu[i].get_score()
while(i<len(stu)):
if(s>=80):
n =n+1
elif(s>=70 and s<80):
n=n+1
elif(s>=60 and s<70):
n=n+1
elif(s>=50 and s<60):
n=n+1
else:
n=n+1
i=i+1
return n
def show_all_grade(stu):
i = 0
while(i<len(stu)):
stu[i].display()
print("Grade :",find_grade(stu[i]))
print()
i=i+1
setup()
วันอาทิตย์ที่ 25 ตุลาคม พ.ศ. 2558
Lab 6 : Multiply two matrices
def setup():
row_1 = [1,2,3]
row_2 = [4,5,6]
row_3 = [7,8,9]
matrix_1 = [row_1,row_2,row_3]
row_4 = [3,6,9]
row_5 = [2,5,8]
row_6 = [1,4,7]
matrix_2 = [row_4,row_5,row_6]
multiply_matrix(matrix_1,matrix_2)
def multiply_matrix(matrix_1,matrix_2):
i = 0
i_i = 0
k_i = 0
while(i_i<len(matrix_1)):
j = 0
i_j = 0
k_j = 0
print("|",end="")
while(i_j<len(matrix_2[i])):
total_1=matrix_1[i+k_i][j]*matrix_2[i][j+k_j]
total_2=matrix_1[i+k_i][j+1]*matrix_2[i+1][j+k_j]
total_3=matrix_1[i+k_i][j+2]*matrix_2[i+2][j+k_j]
print("",total_1+total_2+total_3,end="")
k_j = k_j+1
i_j = i_j+1
print("|")
k_i = k_i+1
i_i = i_i+1
setup()
row_1 = [1,2,3]
row_2 = [4,5,6]
row_3 = [7,8,9]
matrix_1 = [row_1,row_2,row_3]
row_4 = [3,6,9]
row_5 = [2,5,8]
row_6 = [1,4,7]
matrix_2 = [row_4,row_5,row_6]
multiply_matrix(matrix_1,matrix_2)
def multiply_matrix(matrix_1,matrix_2):
i = 0
i_i = 0
k_i = 0
while(i_i<len(matrix_1)):
j = 0
i_j = 0
k_j = 0
print("|",end="")
while(i_j<len(matrix_2[i])):
total_1=matrix_1[i+k_i][j]*matrix_2[i][j+k_j]
total_2=matrix_1[i+k_i][j+1]*matrix_2[i+1][j+k_j]
total_3=matrix_1[i+k_i][j+2]*matrix_2[i+2][j+k_j]
print("",total_1+total_2+total_3,end="")
k_j = k_j+1
i_j = i_j+1
print("|")
k_i = k_i+1
i_i = i_i+1
setup()
Lab 6 : Subtract two matrices
def setup():
row_1 = [1,2,3]
row_2 = [4,5,6]
row_3 = [7,8,9]
matrix_1 = [row_1,row_2,row_3]
row_4 = [3,6,9]
row_5 = [2,5,8]
row_6 = [1,4,7]
matrix_2 = [row_4,row_5,row_6]
add_2(matrix_1,matrix_2)
def add_2(matrix_1,matrix_2):
i = 0
while(i<len(matrix_1)):
j = 0
print("|",end="")
while(j<len(matrix_1[i])):
print("",matrix_1[i][j]-matrix_2[i][j],"",end="")
j = j+1
print("|")
i = i+1
setup()
row_1 = [1,2,3]
row_2 = [4,5,6]
row_3 = [7,8,9]
matrix_1 = [row_1,row_2,row_3]
row_4 = [3,6,9]
row_5 = [2,5,8]
row_6 = [1,4,7]
matrix_2 = [row_4,row_5,row_6]
add_2(matrix_1,matrix_2)
def add_2(matrix_1,matrix_2):
i = 0
while(i<len(matrix_1)):
j = 0
print("|",end="")
while(j<len(matrix_1[i])):
print("",matrix_1[i][j]-matrix_2[i][j],"",end="")
j = j+1
print("|")
i = i+1
setup()
Lab 6 : Add two matrices
def setup():
row_1 = [1,2,3]
row_2 = [4,5,6]
row_3 = [7,8,9]
matrix_1 = [row_1,row_2,row_3]
row_4 = [3,6,9]
row_5 = [2,5,8]
row_6 = [1,4,7]
matrix_2 = [row_4,row_5,row_6]
add_2(matrix_1,matrix_2)
def add_2(matrix_1,matrix_2):
i = 0
while(i<len(matrix_1)):
j = 0
print("|",end="")
while(j<len(matrix_1[i])):
print("",matrix_1[i][j]+matrix_2[i][j],"",end="")
j = j+1
print("|")
i = i+1
setup()
row_1 = [1,2,3]
row_2 = [4,5,6]
row_3 = [7,8,9]
matrix_1 = [row_1,row_2,row_3]
row_4 = [3,6,9]
row_5 = [2,5,8]
row_6 = [1,4,7]
matrix_2 = [row_4,row_5,row_6]
add_2(matrix_1,matrix_2)
def add_2(matrix_1,matrix_2):
i = 0
while(i<len(matrix_1)):
j = 0
print("|",end="")
while(j<len(matrix_1[i])):
print("",matrix_1[i][j]+matrix_2[i][j],"",end="")
j = j+1
print("|")
i = i+1
setup()
Lab 6 : Display the matrix
def setup():
row_1 = [1,2,3]
row_2 = [4,5,6]
row_3 = [7,8,9]
matrix_1 = [row_1,row_2,row_3]
display_matrix(matrix_1)
def display_matrix(matrix_1):
i = 0
while(i<len(matrix_1)):
j = 0
print("|",end="")
while(j<len(matrix_1[i])):
print("",matrix_1[i][j],"",end="")
j = j+1
print("|")
i = i+1
setup()
row_1 = [1,2,3]
row_2 = [4,5,6]
row_3 = [7,8,9]
matrix_1 = [row_1,row_2,row_3]
display_matrix(matrix_1)
def display_matrix(matrix_1):
i = 0
while(i<len(matrix_1)):
j = 0
print("|",end="")
while(j<len(matrix_1[i])):
print("",matrix_1[i][j],"",end="")
j = j+1
print("|")
i = i+1
setup()
Lab 6 : Find indices of the room(s) with maximum number of chairs (in the building)
def setup():
floor_1 = [12,25,36,42,18]
floor_2 = [21,36,41,17,22]
floor_3 = [45,23,39,51,18]
building_1 = [floor_1,floor_2,floor_3]
find_chair(building_1)
def find_chair(building_1):
i_floor = 0
num = building_1[0][0]
for i in range(0, len(building_1)):
i_room = 0
for i in range(0,len(building_1[i_floor])):
if(building_1[i_floor][i_room] > num):
num = building_1[i_floor][i_room]
i_room = i_room+1
i_floor = i_floor+1
i_floor = 0
for i in range(i_floor,len(building_1)):
i_room = 0
for i in range(i_room,len(building_1[i_floor])):
if(num==building_1[i_floor][i_room]):
print("indices of the room(s) with maximum number of chairs :","[",i_floor,"][",i_room,"]")
i_room = i_room+1
i_floor = i_floor+1
setup()
floor_1 = [12,25,36,42,18]
floor_2 = [21,36,41,17,22]
floor_3 = [45,23,39,51,18]
building_1 = [floor_1,floor_2,floor_3]
find_chair(building_1)
def find_chair(building_1):
i_floor = 0
num = building_1[0][0]
for i in range(0, len(building_1)):
i_room = 0
for i in range(0,len(building_1[i_floor])):
if(building_1[i_floor][i_room] > num):
num = building_1[i_floor][i_room]
i_room = i_room+1
i_floor = i_floor+1
i_floor = 0
for i in range(i_floor,len(building_1)):
i_room = 0
for i in range(i_room,len(building_1[i_floor])):
if(num==building_1[i_floor][i_room]):
print("indices of the room(s) with maximum number of chairs :","[",i_floor,"][",i_room,"]")
i_room = i_room+1
i_floor = i_floor+1
setup()
Lab 6 : Find index of the floor(s) with maximum number of chairs (in the building)
def setup():
floor_1 = [12,25,36,42,18]
floor_2 = [21,36,41,17,22]
floor_3 = [45,23,39,51,18]
building_1 = [floor_1,floor_2,floor_3]
find_chair(building_1)
def find_chair(building_1):
i_floor = 0
total = 0
num = 0
i_max = 0
for i in range(i_floor, len(building_1)):
i_room = 0
for i in range(i_room,len(building_1[i_floor])):
total = total+building_1[i_floor][i_room]
i_room = i_room+1
if(total>num):
num = total
i_max = i_floor
i_floor = i_floor+1
print("index of the floor(s) with maximum number of chairs :",i_max)
setup()
floor_1 = [12,25,36,42,18]
floor_2 = [21,36,41,17,22]
floor_3 = [45,23,39,51,18]
building_1 = [floor_1,floor_2,floor_3]
find_chair(building_1)
def find_chair(building_1):
i_floor = 0
total = 0
num = 0
i_max = 0
for i in range(i_floor, len(building_1)):
i_room = 0
for i in range(i_room,len(building_1[i_floor])):
total = total+building_1[i_floor][i_room]
i_room = i_room+1
if(total>num):
num = total
i_max = i_floor
i_floor = i_floor+1
print("index of the floor(s) with maximum number of chairs :",i_max)
setup()
Lab 6 : Find total number of chairs (in the building)
def setup():
floor_1 = [12,25,36,42,18]
floor_2 = [21,36,41,17,22]
floor_3 = [45,23,39,51,18]
building_1 = [floor_1,floor_2,floor_3]
find_chair(building_1)
def find_chair(building_1):
i_floor = 0
total = 0
for i in range(i_floor, len(building_1)):
i_room = 0
for i in range(i_room,len(building_1[i_floor])):
total = total+building_1[i_floor][i_room]
i_room = i_room+1
i_floor = i_floor+1
print("total number of chairs (in the building) :",total)
setup()
floor_1 = [12,25,36,42,18]
floor_2 = [21,36,41,17,22]
floor_3 = [45,23,39,51,18]
building_1 = [floor_1,floor_2,floor_3]
find_chair(building_1)
def find_chair(building_1):
i_floor = 0
total = 0
for i in range(i_floor, len(building_1)):
i_room = 0
for i in range(i_room,len(building_1[i_floor])):
total = total+building_1[i_floor][i_room]
i_room = i_room+1
i_floor = i_floor+1
print("total number of chairs (in the building) :",total)
setup()
Lab 6 : Find/count number of students with weight < 50
def setup():
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
print("number of students with BMI < 50 :",count_weight(weights))
def count_weight(weight):
i = 0
num = 0
for i in range(0, len(weight)):
if(weight[i]<50):
num = num+1
return num
setup()
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
print("number of students with BMI < 50 :",count_weight(weights))
def count_weight(weight):
i = 0
num = 0
for i in range(0, len(weight)):
if(weight[i]<50):
num = num+1
return num
setup()
Lab 6 : Find minimum weight of students
def setup():
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
print("minimum weight of students :",min(weights))
setup()
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
print("minimum weight of students :",min(weights))
setup()
lab 6 : Find/count number of students with age < 30
def setup():
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
print("number of students with age < 30 :",count_age(ages))
def count_age(age):
i = 0
num = 0
for i in range(0, len(age)):
if(age[i]<30):
num = num+1
return num
setup()
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
print("number of students with age < 30 :",count_age(ages))
def count_age(age):
i = 0
num = 0
for i in range(0, len(age)):
if(age[i]<30):
num = num+1
return num
setup()
lab 6 : Find average age of students
def setup():
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
print("average age of students :",find_average(ages))
def find_average(age):
i = 0
sum = 0
for i in range(0, len(age)):
sum = sum + age[i]
aver = sum/len(age)
return aver
setup()
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
print("average age of students :",find_average(ages))
def find_average(age):
i = 0
sum = 0
for i in range(0, len(age)):
sum = sum + age[i]
aver = sum/len(age)
return aver
setup()
Lab 6 : Display student records with BMI > 25
def setup():
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
find_bmi(names,weights,heights)
def find_bmi(name,weight,height):
i = 0
num = 0
for i in range(0, len(name)):
Hm=height[i]/100
bmi=weight[i]/(Hm*Hm)
if(bmi>25):
print("Name",name[i])
print("BMI =",bmi)
setup()
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
find_bmi(names,weights,heights)
def find_bmi(name,weight,height):
i = 0
num = 0
for i in range(0, len(name)):
Hm=height[i]/100
bmi=weight[i]/(Hm*Hm)
if(bmi>25):
print("Name",name[i])
print("BMI =",bmi)
setup()
Lab 6 : Find/count number of students with BMI > 25
def setup():
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
print("number of students with BMI > 25 :",count_bmi(weights,heights))
def count_bmi(weight,height):
i = 0
num = 0
for i in range(0, len(weight)):
Hm=height[i]/100
bmi=weight[i]/(Hm*Hm)
if(bmi>25):
num = num+1
return num
setup()
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
print("number of students with BMI > 25 :",count_bmi(weights,heights))
def count_bmi(weight,height):
i = 0
num = 0
for i in range(0, len(weight)):
Hm=height[i]/100
bmi=weight[i]/(Hm*Hm)
if(bmi>25):
num = num+1
return num
setup()
Lab 6 : Find student BMI
def setup():
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
find_bmi(names,weights,heights)
def find_bmi(name,weight,height):
i = 0
for i in range(0, len(name)):
Hm=height[i]/100
bmi=weight[i]/(Hm*Hm)
print("*****Number",i,"*****")
print("Name",name[i])
print("BMI =",bmi)
setup()
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
find_bmi(names,weights,heights)
def find_bmi(name,weight,height):
i = 0
for i in range(0, len(name)):
Hm=height[i]/100
bmi=weight[i]/(Hm*Hm)
print("*****Number",i,"*****")
print("Name",name[i])
print("BMI =",bmi)
setup()
Lab 6 : Display student records (data)
def setup():
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
data(names,IDs,ages,weights,heights)
def data(name,ID,age,weight,height):
i = 0
for i in range(0, len(name)):
print("*****Number",i,"*****")
print("Name",name[i])
print("ID",ID[i])
print("Age",age[i])
print("Weight",weight[i])
print("Height",height[i])
return data
setup()
names=["a","b","c"]
IDs=[123,456,789]
ages=[20,25,30]
weights=[50,67,71]
heights=[164,175,151]
data(names,IDs,ages,weights,heights)
def data(name,ID,age,weight,height):
i = 0
for i in range(0, len(name)):
print("*****Number",i,"*****")
print("Name",name[i])
print("ID",ID[i])
print("Age",age[i])
print("Weight",weight[i])
print("Height",height[i])
return data
setup()
lab 5 : Increase/decrease values in array (by fixed value or percentage)
def setup():
n = [ 1, 8, 7, 12, 3, 6, 9 ]
i1 = 0
i2 = 0
while(i1 < len(n)):
#sum = sum + n[ i ]
print("n[",i1,"] =", n[i1])
i1 = i1 + 1
while(i2 < len(n)):
new_n = input("Put new value =")
print("n[",i2,"] = ",new_n)
i2 = i2 + 1
setup()
n = [ 1, 8, 7, 12, 3, 6, 9 ]
i1 = 0
i2 = 0
while(i1 < len(n)):
#sum = sum + n[ i ]
print("n[",i1,"] =", n[i1])
i1 = i1 + 1
while(i2 < len(n)):
new_n = input("Put new value =")
print("n[",i2,"] = ",new_n)
i2 = i2 + 1
setup()
Lab 5 : Find average of values in array
def setup():
n = [ 1, 8, 7, 12, 3, 6, 9 ]
i = 0
sum = 0
while(i < len(n)):
sum = sum + n[ i ]
i = i + 1
aver = sum/len(n)
print("average =", aver)
setup()
n = [ 1, 8, 7, 12, 3, 6, 9 ]
i = 0
sum = 0
while(i < len(n)):
sum = sum + n[ i ]
i = i + 1
aver = sum/len(n)
print("average =", aver)
setup()
Lab 5 : Find/count number of positive values in array
def setup():
n = [ -1, 8, -7, 12, 3, -6, 9 ]
i = 0
num = 0
while(i < len(n)):
if(n[i]>=0):
num = num + 1
i = i + 1
print("number of positive values =", num)
setup()
n = [ -1, 8, -7, 12, 3, -6, 9 ]
i = 0
num = 0
while(i < len(n)):
if(n[i]>=0):
num = num + 1
i = i + 1
print("number of positive values =", num)
setup()
Lab 5 : Find sum of positive values in array
def setup():
n = [ 1, 8, 7, 12, 3, -6, 9 ]
i = 0
sum = 0
while(i < len(n)):
if(n[i]>=0):
sum = sum + n[ i ]
i = i + 1
print("sum =", sum)
setup()
n = [ 1, 8, 7, 12, 3, -6, 9 ]
i = 0
sum = 0
while(i < len(n)):
if(n[i]>=0):
sum = sum + n[ i ]
i = i + 1
print("sum =", sum)
setup()
Lab 5 : Find sum of values in array
def setup():
n = [ 1, 8, 7, 12, 3, 6, 9 ]
i = 0
sum = 0
while(i < len(n)):
sum = sum + n[ i ]
i = i + 1
print("sum =", sum)
setup()
n = [ 1, 8, 7, 12, 3, 6, 9 ]
i = 0
sum = 0
while(i < len(n)):
sum = sum + n[ i ]
i = i + 1
print("sum =", sum)
setup()
Lab 5 : Find index of (the last) maximum value in array
def setup():
n = [ 1, 9, 12, 12, 3, 6, 9 ]
i = 0
numMax = 0
indexMax = 0
n.reverse()
while(i<len(n)):
if(numMax<n[i]):
numMax = n[i]
indexMax = i
i = i+1
print("(Max)Index position from last :",indexMax)
setup()
n = [ 1, 9, 12, 12, 3, 6, 9 ]
i = 0
numMax = 0
indexMax = 0
n.reverse()
while(i<len(n)):
if(numMax<n[i]):
numMax = n[i]
indexMax = i
i = i+1
print("(Max)Index position from last :",indexMax)
setup()
Lab 5 : Find index of (the first) maximum value in array
def setup():
n = [ 1, 9, 12, 12, 3, 6, 9 ]
i = 0
numMax = 0
indexMax = 0
while(i<len(n)):
if(numMax<n[i]):
numMax = n[i]
indexMax = i
i = i+1
print("(Max)Index position from first :",indexMax)
setup()
n = [ 1, 9, 12, 12, 3, 6, 9 ]
i = 0
numMax = 0
indexMax = 0
while(i<len(n)):
if(numMax<n[i]):
numMax = n[i]
indexMax = i
i = i+1
print("(Max)Index position from first :",indexMax)
setup()
Lab 5: Find the maximum value in array
def setup():
n = [ 1, 8, 7, 12, 3, 6, 9 ]
i = 0
numMax = 0
while(i<len(n)):
if(numMax<n[i]):
numMax = n[i]
i = i+1
print("Maximum :",numMax)
setup()
Lab 5 : Display elements (value) of array and its index
def setup():
n = [ 1, 8, 7, 12, 3, 6, 9 ]
i = 0
while(i < len(n)):
print("n[",i,"] =", n[i])
i = i + 1
setup()
n = [ 1, 8, 7, 12, 3, 6, 9 ]
i = 0
while(i < len(n)):
print("n[",i,"] =", n[i])
i = i + 1
setup()
วันพุธที่ 16 กันยายน พ.ศ. 2558
Lab 4x : Summary of prime numbers
def setup():
print("Summary of prime numbers = ",sum_prime(10))
def sum_prime(number):
first = 2
sum = 0
while (first <= number):
if (prime_number(first)):
sum += first
first += 1
return sum
def prime_number(p):
count = 2
if (p==1):
return False
while (count<p):
if (p%count == 0):
return False
count += 1
return True
setup()
print("Summary of prime numbers = ",sum_prime(10))
def sum_prime(number):
first = 2
sum = 0
while (first <= number):
if (prime_number(first)):
sum += first
first += 1
return sum
def prime_number(p):
count = 2
if (p==1):
return False
while (count<p):
if (p%count == 0):
return False
count += 1
return True
setup()
Lab 4x Summary of integers
def setup():
count=20
print("summary = ",sum_int(count))
def sum_int(count):
n = 1
sum = 0
while (n <= count):
sum = sum+n
n = n+1
return sum
setup()
count=20
print("summary = ",sum_int(count))
def sum_int(count):
n = 1
sum = 0
while (n <= count):
sum = sum+n
n = n+1
return sum
setup()
Lab 4x : Multiplication tables
def setup():
n = 1
m = 12
x = 18
print("Multiplication of ",x)
while (n<=m):
sum = x*n
print(x," * ",n," = ",sum)
n = n+1
setup()
n = 1
m = 12
x = 18
print("Multiplication of ",x)
while (n<=m):
sum = x*n
print(x," * ",n," = ",sum)
n = n+1
setup()
Lab 4x : Leap year
def setup():
print("Leap Year Calculator")
calculate_year()
def calculate_year ():
year = 1995
mod4 = year%4
mod100 = year%100
mod400 = year%400
if (mod4 == 0):
if (mod100 != 0):
print(year," : Leap Year")
elif (mod100 == 0):
if (mod400 != 0):
print(year," : Not A Leap Year")
elif (mod400 == 0):
print(year," : Leap Year")
elif (mod4 != 0):
print(year," : Not A Leap Year")
setup()
print("Leap Year Calculator")
calculate_year()
def calculate_year ():
year = 1995
mod4 = year%4
mod100 = year%100
mod400 = year%400
if (mod4 == 0):
if (mod100 != 0):
print(year," : Leap Year")
elif (mod100 == 0):
if (mod400 != 0):
print(year," : Not A Leap Year")
elif (mod400 == 0):
print(year," : Leap Year")
elif (mod4 != 0):
print(year," : Not A Leap Year")
setup()
Lab 4x : Grade
def setup():
score=65.8
show_score(score)
calculate_grade(score)
def show_score(score):
print("YOUR SCORE : ",score)
def calculate_grade(score):
if (score >= 80 and score <= 100):
print("YOU GET A")
elif (score >= 70 and score <= 79):
print("YOU GET B")
elif (score >= 60 and score <= 69):
print("YOU GET C")
elif (score >= 50 and score <= 69):
print("YOU GET D")
elif (score >= 0 and score <= 49):
print("YOU GET F")
else:
print("NOT WORKING...")
setup()
score=65.8
show_score(score)
calculate_grade(score)
def show_score(score):
print("YOUR SCORE : ",score)
def calculate_grade(score):
if (score >= 80 and score <= 100):
print("YOU GET A")
elif (score >= 70 and score <= 79):
print("YOU GET B")
elif (score >= 60 and score <= 69):
print("YOU GET C")
elif (score >= 50 and score <= 69):
print("YOU GET D")
elif (score >= 0 and score <= 49):
print("YOU GET F")
else:
print("NOT WORKING...")
setup()
Lab 4x : Calculate circumference and area of a circle
def calculate_circle():
dia=50
rad=dia/2
area=3.14*rad*rad
cir=3.14*dia
print("Diameter : ",dia)
print("Area : ",area)
print("Circumference : ",cir)
calculate_circle()
dia=50
rad=dia/2
area=3.14*rad*rad
cir=3.14*dia
print("Diameter : ",dia)
print("Area : ",area)
print("Circumference : ",cir)
calculate_circle()
Lab 4x : Calculate body mass index (BMI)
def calculate_bmi():
weight=39 #weight-kilogram
Hcm=151 #height-centimeter
Hm=Hcm/100
bmi=weight/(Hm*Hm)
print("Weight : ",weight)
print("Height(centimeter) : ",Hcm)
print("BMI : ",bmi)
calculate_bmi()
weight=39 #weight-kilogram
Hcm=151 #height-centimeter
Hm=Hcm/100
bmi=weight/(Hm*Hm)
print("Weight : ",weight)
print("Height(centimeter) : ",Hcm)
print("BMI : ",bmi)
calculate_bmi()
วันอาทิตย์ที่ 13 กันยายน พ.ศ. 2558
Lab 4 : Syntax error
1. the local variable "space" may not have been initialized.
cause of problem : forgot to set a value of space
cause of problem : forgot a ; after y=(y+10)%height
cause of problem : forgot a } after return sum;
cause of problem : forgot to set a value of space
solution : set a value to space ---> int space=0;
2. Error on "::IdentifierOrNew"
expecting SEMI, found 'draw_balloon'
cause of problem : forgot a ; after y=(y+10)%height
solution : put a ; after that
3. Found one too many { characters without a } to match it
cause of problem : forgot a } after return sum;
solution : put a } after that
วันเสาร์ที่ 12 กันยายน พ.ศ. 2558
Lab 4 : Loan payment
void setup() {
loan_payment(5000, 0.05, 12);
}
void loan_payment(float amount, float rate, int month) {
float rate_permonth = rate/month;
float pay_permonth = amount*(rate_permonth/(1-pow(1+rate_permonth, -month)));
float principal = pay_permonth;
float remain = amount;
int x = 1;
println("No. Beginning Balance Interest Principal Ending Balance");
while (x <= month) {
print(nf(x, 2)); //Num
print(" "+nf(remain, 4, 2)); //remain
principal = pay_permonth-(rate_permonth*remain);
remain -= principal;
if (remain < 0) {
remain = 0;
}
print(" "+nf(rate_permonth*remain, 2, 2)); //Principal
print(" "+nf(principal, 3, 2)); //Unpaid
print(" "+nf(remain, 4, 2)); //Total
x++;
}
}
loan_payment(5000, 0.05, 12);
}
void loan_payment(float amount, float rate, int month) {
float rate_permonth = rate/month;
float pay_permonth = amount*(rate_permonth/(1-pow(1+rate_permonth, -month)));
float principal = pay_permonth;
float remain = amount;
int x = 1;
println("No. Beginning Balance Interest Principal Ending Balance");
while (x <= month) {
print(nf(x, 2)); //Num
print(" "+nf(remain, 4, 2)); //remain
principal = pay_permonth-(rate_permonth*remain);
remain -= principal;
if (remain < 0) {
remain = 0;
}
print(" "+nf(rate_permonth*remain, 2, 2)); //Principal
print(" "+nf(principal, 3, 2)); //Unpaid
print(" "+nf(remain, 4, 2)); //Total
x++;
}
}
Lab 4 : Summary of prime numbers
void setup() {
println("Summary of prime numbers = "+sum_prime(3));
}
int sum_prime(int number) {
int first_prime = 2;
int sum = 0;
while (first_prime<=number) {
if (prime_number(first_prime)) {
sum += first_prime;
}
first_prime++;
}
return sum;
}
boolean prime_number(int prime) {
boolean result = true;
int n=2;
while (n<prime) {
if (prime%n == 0) {
result = false;
}
n++;
}
if(prime == 1) {
result = false;
}
return result;
}
println("Summary of prime numbers = "+sum_prime(3));
}
int sum_prime(int number) {
int first_prime = 2;
int sum = 0;
while (first_prime<=number) {
if (prime_number(first_prime)) {
sum += first_prime;
}
first_prime++;
}
return sum;
}
boolean prime_number(int prime) {
boolean result = true;
int n=2;
while (n<prime) {
if (prime%n == 0) {
result = false;
}
n++;
}
if(prime == 1) {
result = false;
}
return result;
}
Lab 4 : Multiplication tables
void setup() {
int n = 1;
int m = 12;
int x = 18;
println("Multiplication of "+x);
while (n<=m) {
int sum = x*n;
println(+x+" * "+n+" = "+sum);
n++;
}
}
int n = 1;
int m = 12;
int x = 18;
println("Multiplication of "+x);
while (n<=m) {
int sum = x*n;
println(+x+" * "+n+" = "+sum);
n++;
}
}
Lab 4 : Summary of integers
void setup() {
println("summary = "+sum_int(20));
}
int sum_int(int count) {
int n = 0;
int sum = 0;
while (n <= count) {
sum += n;
n++;
}
return sum;
}
println("summary = "+sum_int(20));
}
int sum_int(int count) {
int n = 0;
int sum = 0;
while (n <= count) {
sum += n;
n++;
}
return sum;
}
Lab 4 : favorite song (loop)
int colour1;
int colour2;
int colour3;
int colour4;
int colour_passenger;
int colour_LetHerGo;
void setup() {
size(600, 360);
}
void draw() {
background(#B7F8FF);
text_PASSENGER(140, 60);
text_LetHerGo(200, 170);
draw_loop();
}
void draw_FerrisWheel(int x, int y) {
//Ferris wheel
noFill();
stroke(255);
strokeWeight(3);
//wheel_1
ellipse(100+x, 100+y, 200, 200);
//wheel_2
ellipse(100+x, 100+y, 180, 180);
//wheel_3
ellipse(100+x, 100+y, 100, 100);
//wheel_4
fill(255);
ellipse(100+x, 100+y, 30, 30);
//pole
stroke(255);
strokeWeight(6);
//poleL
line(85+x, 100+y, 0+x, 350+y);
//poleR
line(115+x, 100+y, 200+x, 350+y);
}
void draw_bench(int x, int y) {
//bench
noStroke();
//bench-1
fill(colour1);
ellipse(50+x, 20+y, 10, 10);
ellipse(50+x, 40+y, 40, 40);
//bench-2
fill(colour2);
ellipse(180+x, 50+y, 10, 10);
ellipse(180+x, 70+y, 40, 40);
//bench-3
fill(colour3);
ellipse(160+x, 175+y, 10, 10);
ellipse(160+x, 195+y, 40, 40);
//bench-4
fill(colour4);
ellipse(20+x, 150+y, 10, 10);
ellipse(20+x, 170+y, 40, 40);
}
void text_PASSENGER(int x, int y) {
//text"PASSENGER"
fill(colour_passenger);
textSize(60);
text("PASSENGER", x, y);
}
void text_LetHerGo(int x, int y) {
fill(colour_LetHerGo);
textSize(100);
//text"LET"
text("LET", x+10, y);
//text"HER"
text("HER", x, 80+y);
//text"GO"
text("GO", x+20, 160+y);
}
void keyPressed() {
colour1 = color(random(0, 225), random(0, 225), random(0, 225));
colour2 = color(random(0, 225), random(0, 225), random(0, 225));
colour3 = color(random(0, 225), random(0, 225), random(0, 225));
colour4 = color(random(0, 225), random(0, 225), random(0, 225));
colour_passenger = color(random(0, 225), random(0, 225), random(0, 225));
colour_LetHerGo = color(random(0, 225), random(0, 225), random(0, 225));
}
void draw_loop() {
int n=0;
int m=0;
while (n<3) {
draw_FerrisWheel(mouseX+m, mouseY);
draw_bench(mouseX+m, mouseY);
n++;
m+=200;
}
}
Lab 4 : favorite book (loop)
int wide=0;
int high=0;
int colour;
void setup() {
size(350, 450);
}
void draw() {
int posX=mouseX;
int posY=mouseY;
draw_wolf(posX,posY);
draw_text();
}
void draw_wolf(int x,int y) {
int n=0;
int m=0;
background(#a19d8c);
while(n<3){
//wolf : begin at left to right
fill(colour);
noStroke();
beginShape();
vertex(x+wide, 165+y+m); //01-no move
//over
vertex(70+x+wide, 96+y+m); //02
vertex(164+x+wide, 74+y+m); //03
vertex(188+x+wide, 50+y+m); //04
vertex(179+x+wide, 18+y+m); //05
vertex(195+x+wide, 30+y+m); //06
vertex(190+x+wide, 17+y+m); //07
vertex(205+x+wide, 30+y+m); //08
vertex(239+x+wide, y+m); //09
//under
vertex(243+x+wide, 10+y+high+m); //10
vertex(235+x+wide, 40+y+high+m); //11
vertex(247+x+wide, 27+y+high+m); //12
vertex(250+x+wide, 35+y+high+m); //13
vertex(230+x+wide, 60+y+high+m); //14
vertex(195+x+wide, 142+y+high+m); //15
vertex(198+x+wide, 175+y+high+m); //16
vertex(215+x+wide, 188+y+high+m); //17
vertex(200+x+wide, 190+y+high+m); //18
vertex(187+x+wide, 168+y+high+m); //19
vertex(190+x+wide, 190+y+high+m); //20
vertex(205+x+wide, 205+y+high+m); //21
vertex(190+x+wide, 205+y+high+m); //22
vertex(165+x+wide, 145+y+high+m); //23
vertex(105+x+wide, 135+y+high+m); //24
vertex(85+x+wide, 150+y+high+m); //25
vertex(85+x+wide, 167+y+high+m); //26
vertex(105+x+wide, 180+y+high+m); //27
vertex(85+x+wide, 180+y+high+m); //28
vertex(75+x+wide, 150+y+high+m); //29
vertex(60+x+wide, 160+y+high+m); //30
vertex(55+x+wide, 185+y+high+m); //31
vertex(70+x+wide, 197+y+high+m); //32
vertex(55+x+wide, 198+y+high+m); //33
vertex(45+x+wide, 160+y+high+m); //34
vertex(50+x+wide, 150+y+high+m); //35
endShape();
n++;
m -= 200;
}
}
void draw_text() {
fill(#2f4940);
textSize(80);
text("WHITE", 40, 75);
text("FANG", 60, 150);
textSize(30);
text("JACK LONDON", 70, 425);
}
void mouseClicked() {
colour = color(random(0, 225), random(0, 225), random(0, 225));
}
Lab 4 : favorite movie (loop)
int swW=0;
int swH=0;
void setup() {
size(450, 300);
}
void draw() {
int n=0;
int m=0;
background(#ffd800);
text_BILL();
while(n<5) {
draw_sword(mouseX+m,mouseY);
n++;
m-=100;
}
text_KILL();
}
void draw_sword(int x,int y) {
//sword
noStroke();
fill(0);
//black0-1
rect(350+x, 0+y, 50+swW, 140+swH);
//black0-2
rect(348+x, 140+y+swH, 54+swW, 30+swH);
//black0-3
rect(330+x, 170+y+swH, 90+swW, 8+swH);
//black0-4
rect(348+x, 178+y+swH, 54+swW, 3+swH);
//white0-5
fill(255);
rect(350+x, 181+y+swH+swH, 50+swW, 10+swH);
//black0-6
fill(0);
rect(348+x, 191+y+swH, 54+swW, 3+swH);
//black0-7
rect(350+x, 194+y+swH, 50+swW, 106+swH);
//shadow
//white1-1
fill(255);
rect(350+x, 0+y, 30+swW, 140+swH);
//white1-2
triangle(360+x, 194+swH+y, 390+swW+x, 194+swH+y, 375+x+(swW/2), 204+swH+y);
//white1-3
quad(360+x, 219+swH+y, 375+(swW/2)+x, 209+swH+y, 390+swW+x, 219+swH+y, 375+x, 229+swH+y);
//white1-4
quad(360+x, 244+swH+y, 375+(swW/2)+x, 234+swH+y, 390+swW+x, 244+swH+y, 375+x, 254+swH+y);
//white1-5
quad(360+x, 269+swH+y, 375+(swW/2)+x, 259+swH+y, 390+swW+x, 269+swH+y, 375+x, 279+swH+y);
//white1-6
quad(360+x, 294+swH+y, 375+(swW/2)+x, 284+swH+y, 390+swW+x, 294+swH+y, 375+x, 304+swH+y);
}
void text_KILL() {
textSize(150);
//text-KILL
fill(#ca0101);
text("KILL", 10, 140);
}
void text_BILL() {
textSize(150);
fill(0);
text("BILL", 10, 270);
//cut
stroke(#ffd800);
strokeWeight(3);
line(0, 260, 330, 180);
}
void draw_cut() {
fill(255);
strokeWeight(10);
line(random(0,width),0, random(0,width),300);
}
void keyPressed(){
frameRate(10);
fill(0,0,0,10);
rect(0,0,width,height);
fill(#ca0101);
ellipse(random(0,width), random(0,height), 150, 150);
}
Lab 4 : flocks of birds
int birdSize=50;
int colour=250;
int wingMove;
void setup(){
size(300,300);
}
void draw() {
background(#BBEEFA);
//flying_bird();
draw_flocks(mouseX, mouseY);
flying_bird();
}
void draw_bird(int x, int y) {
strokeWeight(0);
//body
fill(colour);
ellipse(x,y,birdSize,birdSize);
//eyes
fill(#675143);
ellipse(x-(birdSize/5), y-(birdSize/6), birdSize/6, birdSize/6);
ellipse(x+(birdSize/5), y-(birdSize/6), birdSize/6, birdSize/6);
//mouth
fill(#FFFF00);
triangle(x-(birdSize/4), y+(birdSize/6), x+(birdSize/4), y+(birdSize/6), x, y+birdSize/3);
//wings
strokeWeight(10);
stroke(colour);
line(x-(birdSize/2), y, x-birdSize, wingMove);
line(x+(birdSize/2), y, x+birdSize, wingMove);
}
void flying_bird() {
wingMove = mouseY;
if (frameCount%30 > 15) {
wingMove += birdSize/3;
} else {
wingMove -= birdSize/3;
}
}
void draw_flocks(int x,int y) {
int n=0;
int posX=0;
while (n<3) {
fill(colour);
draw_bird(mouseX+posX,mouseY);
n++;
posX += 100;
}
}
void keyPressed() {
colour = color(random(0, 225), random(0, 225), random(0, 225));
}
Lab 4 : balloons (loop)
int radius = 50;
int string_length = radius*2;
int posY=0;
int colour;
void setup() {
size(300, 300);
}
void draw() {
background(#BBEEFA);
frameRate(20);
int posX = radius/2;
draw_balloon(posX, 300-posX);
posY=(posY-10)%(height+125);
}
void draw_balloon(int x, int y) {
//int radius = 50;
int n=0;
int space=0;
while (n<7) {
fill(colour);
ellipse(x+space, y+posY, radius, radius);
stroke(0);
line(x+space, y+(radius/2)+posY, x+space, y + string_length+posY);
n++;
space+=radius;
}
}
void mouseMoved() {
colour = color(random(0, 225), random(0, 225), random(0, 225));
}
Lab 3 : favorite song (change colour)
int moveX=0;
int moveY=0;
int count=2;
int result;
int colour1;
int colour2;
int colour3;
int colour4;
void setup() {
size(600, 360);
}
void draw() {
frameRate(2);
result=count%2;
count=count+1;
draw_FerrisWheel();
draw_bench();
if (result==0) {
fill(0);
text_PASSENGER();
fill(#7a92be);
text_LetHerGo();
}
if (result==1) {
fill(#7a92be);
text_PASSENGER();
fill(0);
text_LetHerGo();
}
}
void draw_FerrisWheel() {
background(#7a92be);
//Ferris wheel
fill(#7a92be);
stroke(255);
strokeWeight(3);
//wheel_1
ellipse(100+moveX, 100+moveY, 200, 200);
//wheel_2
ellipse(100+moveX, 100+moveY, 180, 180);
//wheel_3
ellipse(100+moveX, 100+moveY, 100, 100);
//wheel_4
fill(255);
ellipse(100+moveX, 100+moveY, 30, 30);
//pole
stroke(255);
strokeWeight(6);
//poleL
line(85+moveX, 100+moveY, 0+moveX, 350+moveY);
//poleR
line(115+moveX, 100+moveY, 200+moveX, 350+moveY);
}
void text_PASSENGER() {
//text"PASSENGER"
textSize(60);
text("PASSENGER", 210+moveX, 70+moveY);
}
void text_LetHerGo() {
textSize(100);
//text"LET"
text("LET", 400+moveX, 170+moveY);
//text"HER"
text("HER", 300+moveX, 250+moveY);
//text"GO"
text("GO", 200+moveX, 330+moveY);
}
void draw_bench(){
//bench
noStroke();
//bench-1
fill(colour1);
ellipse(50+moveX, 20+moveY, 10, 10);
ellipse(50+moveX, 40+moveY, 40, 40);
//bench-2
fill(colour2);
ellipse(180+moveX, 50+moveY, 10, 10);
ellipse(180+moveX, 70+moveY, 40, 40);
//bench-3
fill(colour3);
ellipse(160+moveX, 175+moveY, 10, 10);
ellipse(160+moveX, 195+moveY, 40, 40);
//bench-4
fill(colour4);
ellipse(20+moveX, 150+moveY, 10, 10);
ellipse(20+moveX, 170+moveY, 40, 40);
}
void keyPressed(){
colour1 = color(random(0, 225), random(0, 225), random(0, 225));
colour2 = color(random(0, 225), random(0, 225), random(0, 225));
colour3 = color(random(0, 225), random(0, 225), random(0, 225));
colour4 = color(random(0, 225), random(0, 225), random(0, 225));
}
lab 3 : favorite movie (mouseMoved)
int swW=0;
int swH=0;
int moveX=0;
int moveY=0;
void setup() {
size(450, 300);
}
void draw() {
background(#ffd800);
text_BILL();
draw_sword();
text_KILL();
frameRate(30);
moveX=(moveX-10)%width;
}
void draw_sword() {
//sword
noStroke();
fill(0);
//black0-1
rect(350+moveX, 0+moveY, 50+swW, 140+swH);
//black0-2
rect(348+moveX, 140+moveY+swH, 54+swW, 30+swH);
//black0-3
rect(330+moveX, 170+moveY+swH, 90+swW, 8+swH);
//black0-4
rect(348+moveX, 178+moveY+swH, 54+swW, 3+swH);
//white0-5
fill(255);
rect(350+moveX, 181+moveY+swH+swH, 50+swW, 10+swH);
//black0-6
fill(0);
rect(348+moveX, 191+moveY+swH, 54+swW, 3+swH);
//black0-7
rect(350+moveX, 194+moveY+swH, 50+swW, 106+swH);
//shadow
//white1-1
fill(255);
rect(350+moveX, 0+moveY, 30+swW, 140+swH);
//white1-2
triangle(360+moveX, 194+swH+moveY, 390+swW+moveX, 194+swH+moveY, 375+moveX+(swW/2), 204+swH+moveY);
//white1-3
quad(360+moveX, 219+swH+moveY, 375+(swW/2)+moveX, 209+swH+moveY, 390+swW+moveX, 219+swH+moveY, 375+moveX, 229+swH+moveY);
//white1-4
quad(360+moveX, 244+swH+moveY, 375+(swW/2)+moveX, 234+swH+moveY, 390+swW+moveX, 244+swH+moveY, 375+moveX, 254+swH+moveY);
//white1-5
quad(360+moveX, 269+swH+moveY, 375+(swW/2)+moveX, 259+swH+moveY, 390+swW+moveX, 269+swH+moveY, 375+moveX, 279+swH+moveY);
//white1-6
quad(360+moveX, 294+swH+moveY, 375+(swW/2)+moveX, 284+swH+moveY, 390+swW+moveX, 294+swH+moveY, 375+moveX, 304+swH+moveY);
}
void text_KILL() {
textSize(150);
//text-KILL
fill(#ca0101);
text("KILL", 10, 140);
}
void text_BILL() {
textSize(150);
fill(0);
text("BILL", 10, 270);
//cut
stroke(#ffd800);
strokeWeight(3);
line(0, 260, 330, 180);
}
void draw_cut() {
fill(255);
strokeWeight(10);
line(random(0,width),0, random(0,width),300);
}
void mouseMoved(){
frameRate(5);
fill(0,0,0,10);
rect(0,0,width,height);
fill(#ca0101);
ellipse(random(0,width), random(0,height), 100, 100);
}
lab 3 : favorite book (change colour)
int wide=0;
int high=0;
int colour;
void setup() {
size(350, 450);
}
void draw() {
draw_wolf(0-243,180);
frameRate(10);
wide=(wide+10)%(width+250);
draw_text();
}
void draw_wolf(int x,int y) {
background(#a19d8c);
//wolf : begin at left to right
fill(colour);
noStroke();
beginShape();
vertex(x+wide, 165+y); //01-no move
//over
vertex(70+x+wide, 96+y); //02
vertex(164+x+wide, 74+y); //03
vertex(188+x+wide, 50+y); //04
vertex(179+x+wide, 18+y); //05
vertex(195+x+wide, 30+y); //06
vertex(190+x+wide, 17+y); //07
vertex(205+x+wide, 30+y); //08
vertex(239+x+wide, y); //09
//under
vertex(243+x+wide, 10+y+high); //10
vertex(235+x+wide, 40+y+high); //11
vertex(247+x+wide, 27+y+high); //12
vertex(250+x+wide, 35+y+high); //13
vertex(230+x+wide, 60+y+high); //14
vertex(195+x+wide, 142+y+high); //15
vertex(198+x+wide, 175+y+high); //16
vertex(215+x+wide, 188+y+high); //17
vertex(200+x+wide, 190+y+high); //18
vertex(187+x+wide, 168+y+high); //19
vertex(190+x+wide, 190+y+high); //20
vertex(205+x+wide, 205+y+high); //21
vertex(190+x+wide, 205+y+high); //22
vertex(165+x+wide, 145+y+high); //23
vertex(105+x+wide, 135+y+high); //24
vertex(85+x+wide, 150+y+high); //25
vertex(85+x+wide, 167+y+high); //26
vertex(105+x+wide, 180+y+high); //27
vertex(85+x+wide, 180+y+high); //28
vertex(75+x+wide, 150+y+high); //29
vertex(60+x+wide, 160+y+high); //30
vertex(55+x+wide, 185+y+high); //31
vertex(70+x+wide, 197+y+high); //32
vertex(55+x+wide, 198+y+high); //33
vertex(45+x+wide, 160+y+high); //34
vertex(50+x+wide, 150+y+high); //35
endShape();
}
void draw_text() {
fill(#2f4940);
textSize(80);
text("WHITE", 40, 75);
text("FANG", 60, 150);
textSize(30);
text("JACK LONDON", 70, 425);
}
void mouseClicked() {
colour = color(random(0, 225), random(0, 225), random(0, 225));
}
Lab 3 : flying bird
int birdSize=100;
int x=30;
int colour=250;
int wingMove;
void setup(){
size(300,300);
}
void draw() {
background(#BBEEFA);
wingMove = mouseY;
if (frameCount%x > x/2) {
wingMove += birdSize/3;
} else {
wingMove -= birdSize/3;
}
draw_bird(mouseX, mouseY);
}
void draw_bird(int x, int y) {
strokeWeight(0);
//body
fill(colour);
ellipse(x,y,birdSize,birdSize);
//eyes
fill(#675143);
ellipse(x-(birdSize/5), y-(birdSize/6), birdSize/6, birdSize/6);
ellipse(x+(birdSize/5), y-(birdSize/6), birdSize/6, birdSize/6);
//mouth
fill(#FFFF00);
triangle(x-(birdSize/4), y+(birdSize/6), x+(birdSize/4), y+(birdSize/6), x, y+birdSize/3);
//wings
strokeWeight(10);
stroke(colour);
line(x-(birdSize/2), y, x-birdSize, wingMove);
line(x+(birdSize/2), y, x+birdSize, wingMove);
}
void keyPressed() {
colour = color(random(0, 225), random(0, 225), random(0, 225));
}
วันอาทิตย์ที่ 6 กันยายน พ.ศ. 2558
Lab 3 : Delivery charge
// letter(oz)-->(1) || box(pound)-->(2)
int packaging = 2;
// Next Day Priority(1) || Next Day Standard(2) || 2-Day(3)
int service = 3;
// Weight
float weight = 3 ;
float charge;
void setup() {
size(300, 300);
}
void draw() {
background(255);
fill(0);
textSize(25);
text("DELIVERY SERVICE", 45, 20);
textSize(15);
text("Types of packaging", 10, 60);
text("letter || box", 10, 80);
text("Types of service", 10, 120);
textSize(12);
text("Next Day Priority || Next Day Standard || 2-Day", 10, 140);
//call funftion
textSize(20);
calculate_charge();
text("CHARGE : $ "+charge, 20, 260);
}
void calculate_charge() {
// *****letter***** //
if (packaging == 1) {
text("PACKAGING : letter", 20, 180);
text("WEIGHT : "+weight+" oz", 20, 240);
// *****Next Day Priority***** //
if (service == 1) {
text("SERVICE : Next Day Priority", 20, 200);
if (weight >= 8) {
charge = 12;
} else {
charge = 0;
}
}
// *****Next Day Standard***** //
if (service == 2) {
text("SERVICE : Next Day Standard", 20, 200);
if (weight >= 8) {
charge = 10.5;
} else {
charge = 0;
}
}
// *****2-Day***** //
if (service == 3) {
text("SERVICE : 2-Day", 20, 200);
text("Not available", 20, 290);
}
}
// *****box***** //
if (packaging == 2) {
text("PACKAGING : box", 20, 180);
text("WEIGHT : "+weight+" pound", 20, 240);
// *****Next Day Priority***** //
if (service == 1) {
text("SERVICE : Next Day Priority", 20, 200);
if (weight == 1) {
charge = 15.75;
} else if (weight>=2) {
charge = 15.75+((weight-1)*1.25);
} else {
charge = 0;
}
}
// *****Next Day Standard***** //
if (service == 2) {
text("SERVICE : Next Day Standard", 20, 200);
if (weight == 1) {
charge = 13.75;
} else if (weight>=2) {
charge = 13.75+((weight-1)*1);
} else {
charge = 0;
}
}
// *****2-Day***** //
if (service == 3) {
text("SERVICE : 2-Day", 20, 200);
if (weight == 1) {
charge = 7;
} else if (weight>=2) {
charge = 7+((weight-1)*0.5);
} else {
charge = 0;
}
}
}
}
int packaging = 2;
// Next Day Priority(1) || Next Day Standard(2) || 2-Day(3)
int service = 3;
// Weight
float weight = 3 ;
float charge;
void setup() {
size(300, 300);
}
void draw() {
background(255);
fill(0);
textSize(25);
text("DELIVERY SERVICE", 45, 20);
textSize(15);
text("Types of packaging", 10, 60);
text("letter || box", 10, 80);
text("Types of service", 10, 120);
textSize(12);
text("Next Day Priority || Next Day Standard || 2-Day", 10, 140);
//call funftion
textSize(20);
calculate_charge();
text("CHARGE : $ "+charge, 20, 260);
}
void calculate_charge() {
// *****letter***** //
if (packaging == 1) {
text("PACKAGING : letter", 20, 180);
text("WEIGHT : "+weight+" oz", 20, 240);
// *****Next Day Priority***** //
if (service == 1) {
text("SERVICE : Next Day Priority", 20, 200);
if (weight >= 8) {
charge = 12;
} else {
charge = 0;
}
}
// *****Next Day Standard***** //
if (service == 2) {
text("SERVICE : Next Day Standard", 20, 200);
if (weight >= 8) {
charge = 10.5;
} else {
charge = 0;
}
}
// *****2-Day***** //
if (service == 3) {
text("SERVICE : 2-Day", 20, 200);
text("Not available", 20, 290);
}
}
// *****box***** //
if (packaging == 2) {
text("PACKAGING : box", 20, 180);
text("WEIGHT : "+weight+" pound", 20, 240);
// *****Next Day Priority***** //
if (service == 1) {
text("SERVICE : Next Day Priority", 20, 200);
if (weight == 1) {
charge = 15.75;
} else if (weight>=2) {
charge = 15.75+((weight-1)*1.25);
} else {
charge = 0;
}
}
// *****Next Day Standard***** //
if (service == 2) {
text("SERVICE : Next Day Standard", 20, 200);
if (weight == 1) {
charge = 13.75;
} else if (weight>=2) {
charge = 13.75+((weight-1)*1);
} else {
charge = 0;
}
}
// *****2-Day***** //
if (service == 3) {
text("SERVICE : 2-Day", 20, 200);
if (weight == 1) {
charge = 7;
} else if (weight>=2) {
charge = 7+((weight-1)*0.5);
} else {
charge = 0;
}
}
}
}
lab 3 : Leap years
int year = 1995;
void setup() {
size(300, 300);
}
void draw() {
background(255);
frameRate(1);
fill(0);
textSize(30);
text("Leap Year Calculator", 0, 50);
year=year+1;
calculate_year();
textSize(50);
text("Year : "+year, 5, 150);
}
void calculate_year () {
int mod4 = year%4;
int mod100 = year%100;
int mod400 = year%400;
textSize(35);
if (mod4 == 0) {
if (mod100 != 0) {
fill(84, 129, 230);
text("Leap Year", 60, 200);
} else if (mod100 == 0) {
if (mod400 != 0) {
fill(241, 95, 116);
text("Not A Leap Year", 10, 200);
} else if (mod400 == 0) {
fill(84, 129, 230);
text("Leap Year", 60, 200);
}
}
} else if (mod4 != 0) {
fill(241, 95, 116);
text("Not A Leap Year", 10, 200);
}
}
void setup() {
size(300, 300);
}
void draw() {
background(255);
frameRate(1);
fill(0);
textSize(30);
text("Leap Year Calculator", 0, 50);
year=year+1;
calculate_year();
textSize(50);
text("Year : "+year, 5, 150);
}
void calculate_year () {
int mod4 = year%4;
int mod100 = year%100;
int mod400 = year%400;
textSize(35);
if (mod4 == 0) {
if (mod100 != 0) {
fill(84, 129, 230);
text("Leap Year", 60, 200);
} else if (mod100 == 0) {
if (mod400 != 0) {
fill(241, 95, 116);
text("Not A Leap Year", 10, 200);
} else if (mod400 == 0) {
fill(84, 129, 230);
text("Leap Year", 60, 200);
}
}
} else if (mod4 != 0) {
fill(241, 95, 116);
text("Not A Leap Year", 10, 200);
}
}
Lab 3 : Power of 10
int power;
String number;
void setup() {
size(300, 300);
}
void draw() {
background(255);
frameRate(1);
power_of_ten(5, 100);
display_message(5, 200);
}
void power_of_ten(int x, int y) {
fill(0);
textSize(35);
text("Power of 10 : "+power, x, y);
}
void display_message(int x, int y) {
fill(0);
textSize(18);
text("Number : "+number, x, y);
power=power+1;
if (power==6) {
number="Million";
} else if (power==9) {
number="Billion";
} else if (power==12) {
number="Thillion";
} else if (power==15) {
number="Quadrillion";
} else if (power==18) {
number="Quintillion";
} else if (power==21) {
number="Sextillion";
} else if (power==30) {
number="Nonillion";
} else if (power==100) {
number="Googol";
} else {
number="No corresponding word";
}
}
String number;
void setup() {
size(300, 300);
}
void draw() {
background(255);
frameRate(1);
power_of_ten(5, 100);
display_message(5, 200);
}
void power_of_ten(int x, int y) {
fill(0);
textSize(35);
text("Power of 10 : "+power, x, y);
}
void display_message(int x, int y) {
fill(0);
textSize(18);
text("Number : "+number, x, y);
power=power+1;
if (power==6) {
number="Million";
} else if (power==9) {
number="Billion";
} else if (power==12) {
number="Thillion";
} else if (power==15) {
number="Quadrillion";
} else if (power==18) {
number="Quintillion";
} else if (power==21) {
number="Sextillion";
} else if (power==30) {
number="Nonillion";
} else if (power==100) {
number="Googol";
} else {
number="No corresponding word";
}
}
Lab 3 : Battery charged
int scale;
int energy=1;
int colour=0;
void setup() {
size(300, 300);
}
void draw() {
background(255);
frameRate(10);
//call function
draw_battery(65, 80);
draw_positive(245, 95);
draw_minus(5, 110);
draw_energy();
percent_battery(100, 250);
}
void draw_battery(int x, int y) {
int batW = 160;
int batH = batW/2;
//battery
fill(255);
rect(x, y, batW, batH);
//battery's polar
fill(0);
rect(batW+x, (batH/3)+y, 10, batH/3);
//energy
fill(colour);
rect(x, y, scale, batH);
}
void draw_positive(int x, int y) {
float sizePosi = 50;
//positive
fill(0);
//vertical
rect(x+(sizePosi/3), y, sizePosi/3, sizePosi);
//horizon
rect(x, y+(sizePosi/3), sizePosi, sizePosi/3);
}
void draw_minus(int x, int y ) {
int sizeMinus = 50;
fill(0);
rect(x, y, sizeMinus, sizeMinus/3);
}
void text_full(int x, int y) {
fill(#00FF00);
textSize(30);
text("FULL BATTERY", x, y);
}
void text_low(int x, int y) {
fill(#DD0000);
textSize(30);
text("LOW BATTERY", x, y);
}
void draw_energy () {
//energy
scale = scale+energy;
if (scale==160) {
energy = 0;
energy = energy - 1;
text_full(60, 40);
}
if (scale == 0 && energy < 0) {
energy = 0;
energy = energy + 1;
text_low(60, 40);
}
}
void percent_battery(int x, int y) {
//percent battery
int perBat = (scale*100)/160;
if (perBat >= 15) {
colour = #00FF00;
} else if (perBat <= 5) {
colour = #DD0000;
}
fill(0);
textSize(50);
text((int)(perBat)+"%", x, y);
}
int energy=1;
int colour=0;
void setup() {
size(300, 300);
}
void draw() {
background(255);
frameRate(10);
//call function
draw_battery(65, 80);
draw_positive(245, 95);
draw_minus(5, 110);
draw_energy();
percent_battery(100, 250);
}
void draw_battery(int x, int y) {
int batW = 160;
int batH = batW/2;
//battery
fill(255);
rect(x, y, batW, batH);
//battery's polar
fill(0);
rect(batW+x, (batH/3)+y, 10, batH/3);
//energy
fill(colour);
rect(x, y, scale, batH);
}
void draw_positive(int x, int y) {
float sizePosi = 50;
//positive
fill(0);
//vertical
rect(x+(sizePosi/3), y, sizePosi/3, sizePosi);
//horizon
rect(x, y+(sizePosi/3), sizePosi, sizePosi/3);
}
void draw_minus(int x, int y ) {
int sizeMinus = 50;
fill(0);
rect(x, y, sizeMinus, sizeMinus/3);
}
void text_full(int x, int y) {
fill(#00FF00);
textSize(30);
text("FULL BATTERY", x, y);
}
void text_low(int x, int y) {
fill(#DD0000);
textSize(30);
text("LOW BATTERY", x, y);
}
void draw_energy () {
//energy
scale = scale+energy;
if (scale==160) {
energy = 0;
energy = energy - 1;
text_full(60, 40);
}
if (scale == 0 && energy < 0) {
energy = 0;
energy = energy + 1;
text_low(60, 40);
}
}
void percent_battery(int x, int y) {
//percent battery
int perBat = (scale*100)/160;
if (perBat >= 15) {
colour = #00FF00;
} else if (perBat <= 5) {
colour = #DD0000;
}
fill(0);
textSize(50);
text((int)(perBat)+"%", x, y);
}
วันอาทิตย์ที่ 30 สิงหาคม พ.ศ. 2558
Lab 3 : Calculate grade from score
float score=65.8;
void setup() {
size(300, 300);
}
void draw() {
show_score(5,100);
calculate_grade(70,200);
}
void show_score(int x,int y){
fill(0);
textSize(30);
text("YOUR SCORE : "+score,x,y);
}
void calculate_grade(int x,int y) {
fill(0);
textSize(30);
if (score >= 80 && score <= 100) {
text("YOU GET A",x,y);
} else if (score >= 70 && score <= 79) {
text("YOU GET B",x,y);
} else if (score >= 60 && score <= 69) {
text("YOU GET C",x,y);
} else if (score >= 50 && score <= 69) {
text("YOU GET D",x,y);
} else if (score >= 0 && score <= 49) {
text("YOU GET F",x,y);
} else {
text("NOT WORKING...",x,y);
}
}
void setup() {
size(300, 300);
}
void draw() {
show_score(5,100);
calculate_grade(70,200);
}
void show_score(int x,int y){
fill(0);
textSize(30);
text("YOUR SCORE : "+score,x,y);
}
void calculate_grade(int x,int y) {
fill(0);
textSize(30);
if (score >= 80 && score <= 100) {
text("YOU GET A",x,y);
} else if (score >= 70 && score <= 79) {
text("YOU GET B",x,y);
} else if (score >= 60 && score <= 69) {
text("YOU GET C",x,y);
} else if (score >= 50 && score <= 69) {
text("YOU GET D",x,y);
} else if (score >= 0 && score <= 49) {
text("YOU GET F",x,y);
} else {
text("NOT WORKING...",x,y);
}
}
Lab 3 : Balloon
void setup(){
size(300,300);
}
void draw() {
background(#BFEBF0);
int x = mouseX;
int y = mouseY;
draw_balloon(x, y);
if (y < 100) {
fill(#DD0000); //red
}else if(y > 100 && y < 200){
fill(#FFF300); //yellow
}
else{
fill(#00DD00); //green
}
}
void draw_balloon(int x, int y) {
int radius = 100;
int string_length = 150;
line(x, y, x, y + string_length);
ellipse(x, y, radius, radius);
}
size(300,300);
}
void draw() {
background(#BFEBF0);
int x = mouseX;
int y = mouseY;
draw_balloon(x, y);
if (y < 100) {
fill(#DD0000); //red
}else if(y > 100 && y < 200){
fill(#FFF300); //yellow
}
else{
fill(#00DD00); //green
}
}
void draw_balloon(int x, int y) {
int radius = 100;
int string_length = 150;
line(x, y, x, y + string_length);
ellipse(x, y, radius, radius);
}
Lab 2 : Syntax error
1. Missing a semicolon
สาเหตุ ลืมใส่สัญลักษณ์
semicolon (;) ด้านหลังคำสั่ง
วิธีแก้ ใส่ semicolon
(;) ตรงที่มีแจ้งเตือนแถบสีเหลือง
2. The variable "..." does not exist
สาเหตุ ใส่ชื่อตัวแปรไม่ตรงตามที่เราได้กำหนดไว้
ประกาศตัวแปรแบบ
local ทำให้ฟังก์ชันที่ต้องใช้ค่าตัวแปรหาค่าตัวแปรไม่เจอ
วิธีแก้ แก้ไขชื่อตัวแปรให้ตรงกัน
แก้ไขการประกาศตัวแปรเป็นแบบ
global
3. The function "..."
does not exist
สาเหตุ ใส่ชื่อฟังก์ชันไม่ตรงตามชื่อฟังก์ชันของ
System function
วิธีแก้ แก้ไขชื่อฟังก์ชันให้ถูกต้อง
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